Through your chosen perks, even Dragon Priests are susceptible to Mayhem, causing extreme havoc and making boss battles a breeze. Your opponents become your playthings, ferociously targeting their companions while you create even more chaos with your shield. Illusion is chosen primarily for its frenzy effects, and with the Fiend's augmentations the master level spells actually become the most useful. A truly devastating arsenal of weaponry will spell nothing but death for your enemies and pure fun for you: from eclipses created by Auriel's Bow, to bleeding from the Targe (how can this monster not be considered a weapon?), and finally to raw power from the signature Daedric Bow.ĭespite the lack of any defensive skills besides Block, the Fiend still thrives in the thick of battle, creating absolute chaos amongst her foes. Your arrows strike forth with the fury of a god, and your shield almost as much so. Obviously, Archery and Block are the most important, fulfilling the key talents of archer and shieldmage respectively. Weapons: Daedric Bow, Targe of the Blooded, Auriel's BowĪpparel: Vokun, Archmage's Robes, Daedric Boots and GauntletsĪs you can see, it's a pretty simple skillset, but that allows for much more specialisation. Minor Skills: Smithing, Restoration, Destruction With the blood of the pure vampires of Skyrim flowing through her veins, nothing will stop this anarchic archer from domination and pandemonium. Making her sworn enemies with the gods themselves for forsaking her when she needed them most, the Fiend is desperate for their destruction, dishonouring the Divines at every turn… Quickly exacting revenge upon her assailant, though unable to find a cure for the disease, the Fiend quickly transformed into a deadly killer with an addiction to blood and chaos. Said to once have been a priest of the divines, the Fiend renounced all worship of her former patrons when they left her to die at the hands of a murderous vampire. Where this devious hunter originated from is unknown, though the trail of blood and mutilation left in her wake is not hard to follow… No Alchemy!: While it's not a particularly unique trait, non-alchemy builds are in the minority of my collection so I thought this warrants a place here. Although unconventional, this combination has some amazing synergy in that it lets you switch to your more defensive stance once enemies are near, and gives you lots of options for both long and close range.Ĭhaos: The Fiend is all about creating chaos on the battlefield, and with a mxiture of Illusion, Destruction and Block there are many ways to do so, disrupting enemy positions and turning them against each other. As requested, here's another favourite of mine - the Fiend!Īn Odd Combination: The Fiend combines two archetypes, the archer and the shieldmage, into one fluid build.